X-Men ’97 wasn’t about superheroes, it was about people
Who are the X-Men for? The malleability of the mutant metaphor has long been a strength of the Marvel property. As a product of the ’60s, it was popularly understood ...
Who are the X-Men for? The malleability of the mutant metaphor has long been a strength of the Marvel property. As a product of the ’60s, it was popularly understood ...
Several puzzles in Lorelei and the Laser Eyes made me wonder: What sort of sickos does it take to create this kind of game? The answer is the developers at ...
I spent a lot of time contemplating the title of Ryûsuke Hamaguchi’s new film Evil Does Not Exist. It still echoes in my brain, as I watch and rewatch the ...
Growing up, I liked Pop-Tarts. I don’t think that’s a particularly novel sentiment for an American child to have; they’re delicious little squares of crust and fruit goo packed in ...
The Dead Boy Detectives are a cult favorite that never quite found a cult. Introduced in the pages of Neil Gaiman’s The Sandman, the undeniable strength of the premise — ...
Loss is inevitable, and yet, knowing that makes it no less difficult. Grief is all but guaranteed to touch your life — to touch my life. And, most certainly, it ...
Vampires are some of our most malleable monsters. They can be lonely kids, lonely teens, misunderstood lovers, mass murderers, leather-clad drifters, regular dudes, or just about anything in between. All ...
American comedy has strayed from the light of its ancestors. Gone are the days of Charlie Chaplin, Buster Keaton, and the Marx Brothers, when jokes and visual surprises flew at ...
The blemishes of beloved video games are sometimes referred to as their “jank.” The term encapsulates things in a game that may be slightly broken or inherently peculiar — aspects ...
There are some secrets that feel too big or too painful to share. It’s easier to take on the burden yourself, you say, to withhold knowledge in the desperate desire ...