Marvel Rivals Season 3 is coming up fast, with a new map, new hero, and new rollout structure that’ll include less time between updates. Phoenix makes her debut in the season’s first half, alongside a new map inspired by the symbiote planet, and when Season 3’s second half goes live, you can expect another new hero as well, though NetEase hasn’t officially revealed them yet.
Below, we list the Marvel Rivals Season 3 release time in your time zone along with a bit about what to expect from the new update.
Marvel Rivals season 3 release time in your time zone
The first half of Marvel Rivals Season 3 will launch on July 11 following a maintenance period that, based on the Season 2 battle pass’ end time, should begin around 4 a.m. EDT. Maintenance usually lasts about two hours, so assuming there are no delays during maintenance, Season 3 should start around 6 a.m. EDT. Here’s what that looks like across the time zones:
- 3 a.m. PDT for the west coast of North America
- 6 a.m. EDT for the east coast of North America
- 7 a.m. BRT for Brazil
- 11 a.m. BST for the U.K.
- 12 p.m. CEST for western and central Europe
- 7 p.m. JST for Japan
- 8 p.m. AEST for the east coast of Australia
Marvel Rivals Season 3’s start time is the same on every platform.
NetEase is implementing shorter seasons beginning with Season 3, so each half of a season lasts one month. Marvel Rivals Season 3.5 doesn’t have an official release date, but you can expect it and Blade, its addition to the game’s roster of playable characters, to go live sometime around August 11.
What to expect from Marvel Rivals Season 3
The first half of Season 3 introduces a new Duelist, Jane Grey-slash-The Phoenix, and a new map designed with the symbiote planet in mind called Klyntar: Celestial Husk. The season’s battle pass is, fittingly, themed after Klyntar and features a number of symbiote-inspired outfits for a selection of heroes.
As for Phoenix, her battle style seems to be a mix of strong single-target attacks, high mobility thanks to a flight skill, and an area-of-effect attack that can damage multiple opponents. She looks terrifying, especially if you’re a Hela main, and she’s also got something most Marvel Rivals characters don’t: The built-in ability to move faster than a snail.
Season 3 will kick off with a small selection of balance adjustments as well, mostly nerfs designed to reign in some of the more powerful heroes. Iron Man’s ultimate will take longer to charge, for example, and Emma Frost won’t be quite as unstoppable when she enters her Diamond Form. There are a few buffs, though. Invisible Woman’s healing restores more HP, and The Thing can knock flying characters out of the sky. You can check out the full set of notes on the Marvel Rivals site.
Finally, NetEase is adding two new Team-Up Abilities and tweaking who’s involved in some existing abilities.
Ever-Burning Bond (new) – Human Torch and Spider-Man
- Human Torch’s damage increases by five percent
- Spider-Man can use a new skill called Inferno Blast
Primal Flame (new) – Phoenix and Wolverine
- Phoenix deals 10 percent more damage
- Wolverine can use a new ability called Phoenix Warrior
Stark Protocol (adjusted) – Iron man and Squirrel Girl
- Squirrel Girl can use the Squirrel Missile team-up skill
Symbiote Shenanigans (adjusted) – Venom and Jeff the Land Shark or Hela
- Added Hela to the team-up, which lets her use the Hel Tendrils ability
- Venom receives 150 additional HP when Hela is on the field
These two team-ups will no longer be active once Marvel Rivals Season 3 begins:
- ESU Alumnus (Spider-Man and Squirrel Girl)
- Storming Ignition (Storm and Human Torch)
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