Factions are as deep as the main story in The Elder Scrolls 4: Oblivion Remastered, if not more.
Joining one of these groups throws your headlong into the daily lives of Tamriel’s people — the good, the bad, and the normal — gives you some exclusive quests, and, depending on the guild, rewards you with a few excellent items you won’t find anywhere else.
This guide lists all factions in Oblivion Remastered and how to join them. Bear in mind it’s a work in progress as we continue to verify that the methods from the original Oblivion are still accurate in the remaster. We’ll update in the coming days with details about how to join more factions.
All factions you can join in Oblivion Remastered
Oblivion Remastered features 13 factions you can join. Each faction has an associated questline, some with quite a lot of Tamriel lore attached to them, and while not every guild has exclusive items on offer as rewards, you do get perks of some sort for signing up. Joining the Thieves Guild, for example, lets you sell stolen goods for a decent profit, while the Mages Guild makes it easier to work with enchanted items.
The major factions that you can join in Oblivion Remastered are as follows:
- Fighters Guild
- Mages Guild
- Thieves Guild
- Dark Brotherhood
- Arena
- Order of the Virtuous Blood
- Order of the Dragon
- Knights of the Thorn
- Knights of the White Stallion
- Court of Madness
- Nine Divines
- The Blades
- Knights of the Nine
You can’t permanently join Mythic Dawn or Blackwood Company, but you can team up with them for a few quests.
Non-joinable factions in Oblivion Remastered
Oblivion Remastered features several additional factions that you can’t join, though some of them still have questlines to complete or hideouts to plunder. One of the Crimson Scars’ strongholds, for example, is filled with poisons and has a loot chest with items that Scars members stole from their victims.
- Duelists
- Daedric Forces of Madness
- Daedric Forces of Order
- Daedric Forces of Destruction
- The Crimson Scars
- Imperial Legion
- Order of the Black Worm
- Adventurers of Orsinium
- Elder Council
- Order of Talos
- Drothmeri Army
- Glenmoril Witches
- Knights of the True Horn
- Cult of the Ancestor Moth
- Apostle
- Black Bows
Can you join multiple factions in Oblivion Remastered?
You can join every major faction in Oblivion Remastered, even when it seems like there’s a conflict of interests. It doesn’t matter if, for example, you start assassinating people with the Dark Brotherhood while you’re part of the no-crimes-allowed Fighters Guild. The only minor exception is a Thieves Guild quest that sends you after a Mages Guild member, though you can work around the messy outcome with comparative ease.
How to join each faction in Oblivion Remastered
Each faction in Oblivion Remastered requires a different set of steps to join. Some are as simple as just saying you wish to become a member. Others make you complete a specific quest or, in extreme cases, committing crimes such as theft and murder.
How to join the Fighters Guild
The Fighters Guild is one of the least complicated factions you can join, though you have to travel a bit before you can sign up. This guid is Tamriel’s league of good guys, a bunch of noble souls who want to fight injustice with their fists or anything else. They don’t have a presence in the Imperial City for lore reasons, though, so you’ll have to venture elsewhere to express interest.
The Fighters Guild branch in Chorrol — near the North Gate map marker — is the most convenient to join, since you have to visit the priory there for the first main quest once you emerge from the sewers. Wait until daytime — the guild is closed at night, and they aren’t happy if you break in — and head to the third floor to speak with the branch leader, Vilena Donton. Say you want to join the guild, and if you don’t have an active bounty on your head, that’s it. You’re in. If you do have a bounty, just go pay it off and return.
The first round of Fighters Guild quests comes from the guild leader in Anvil, to the southwest. You can take them on at any time, though, so there’s no rush to get there quickly.
The Fighters Guild is committed to justice, but no one minds if you commit a crime while you’re a guild member — so long as the crime isn’t committed against another Fighters Guild member. If you do target a guild member, you can get permanently expelled after the third time.
How to join the Thieves Guild
You can join the Thieves Guild almost immediately after the incident with the emperor, though they’re rather pickier about who they let in. Once you find the Thieves Guild meetup point in the Imperial City — a process that our guide on how to join the Thieves Guild explains in more detail — you need to complete a timed quest and steal an item before two other potential guild candidates do.
Once you complete that, you need to find marks, steal from them, and sell items worth at least a combined total of 50 gold to a guild fence before you can start taking on Thieves Guild quests. You can get tipoffs for potential marks by giving money to beggars in any city. If you steal from a beggar or another guild member, though, you’ll have to pay a steep fine to one of the guild’s two Doyens.
How to join the Mages Guild
The Mages Guild is another faction with a straightforward joining process. Just tell the leader of any guild branch that you want to be a member, and you’re in. There’s a Mages Guild branch in Chorrol literally right next to the Fighters Guild. You can enter even at night, but the guild master, Teekeus, only shows up during the day. Speak with him, say you want to join, and you’ll learn how things work.
Advancing in the Mages Guild requires you to get recommendations from each branch master, and that means completing whatever requests they have for you. Teekeus’ first quest has you seeking out Earna, a rival of his, to find out why she’s trying to bring him down. She isn’t. Once you find and complete her request, you can either give the book she wanted to Teekeus or to Earna. The outcome changes the quest’s second part, but you’ll still get the Chorrol recommendation either way.
How to join the Dark Brotherhood
Joining the Dark Brotherhood requires a few additional steps compared to most other factions. You can only begin the process after murdering an innocent person — not a bandit or someone who’s after you because you bonked them on the head. Ideally, this person would have no bearing on the rest of the game, so no merchants, quest-givers, or anyone who has a crown icon show up when you can speak to them.
We go into more detail in our guide for how to join the Dark Brotherhood, but once you meet Lucien Lachance, he’ll give you an inaugural assassination mission. Complete it, travel to the order’s headquarters in Cheydinhal, and speak with the leader there to officially join the order.
Check back soon for details on how to join more factions in Oblivion Remastered!
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