Star Pieces are a huge aspect of the Paper Mario: The Thousand-Year Door remake on Nintendo Switch. There are a ton of these collectables, and you can trade them in for badges.
There are total of 100 Star Pieces to find in The Thousand-Year Door, and while some are just hanging out in plain sight, you’ll need specific abilities to find some of them. There are also tons of Star Pieces hidden by decorative flourishes, like bushes and barrels, so you’ll want to investigate the game thoroughly as you make your way through.
Below, we explain where to use Star Pieces and where to find all Star Pieces in Paper Mario: The Thousand-Year Door.
What to use Star Pieces for in Paper Mario: Thousand Year Door
Star Pieces are collectables that you trade to Dazzle, a little guy hanging out in Rogueport’s sewers, in exchange for badges.
His shop will open once you revisit the sewers after your initial visit. To find him, drop down to the sewers from the entrance in front of the professor’s house and then go left. Before this, he’ll be behind a fence that you won’t be able to access, so you’ll only be able to stare at him longingly.
He has some of the most powerful badges in the game, making it worthwhile to collect these little diamonds hidden around the map. However, there are a few badges that you will find on your own, so it’s not like you have to buy all these badges from Dazzle. The badges he sells are as follows:
Dazzle shop inventory in Paper Mario: TTYD
Badge | Cost (Star Pieces) | Effect |
---|---|---|
Attack FX Y | 1 | Change the sound effects of Mario’s attack to sound weird…y (0 BP) |
Chill Out | 2 | Never succumb to a First Strike (1 BP) |
Pretty Lucky | 3 | During battle, enemies will sometimes miss while trying to attack Mario (2 BP) |
Happy Heart | 4 | Has a chance to slowly restoring Mario’s HP each turn during battles (2 BP) |
Happy Heart P | 4 | Has a chance of slowly restoring your partner’s HP each turn during battles (2 BP) |
Happy Flower | 4 | Has a chance of slowly restoring FP each turn during battles (2 BP) |
Item Hog | 5 | Make it likelier that items will appear after battle (3 BP) |
Heart Finder | 6 | After beating a foe, make more hearts appear (3 BP) |
Flower Finder | 6 | After beating a foe, make more flowers appear (3 BP) |
Peekaboo | 7 | Make enemy HP visible (2 BP) |
Quick Change | 8 | Allow your partner to act even after using Swap Partner (7 BP) |
Flower Saver | 10 | Decreases the FP Mario uses for moves by 1 (4 BP) |
Flower Saver P | 10 | Decreases the FP your partner uses for moves by 1 (4 BP) |
Power Plus | 15 | Boost the Attack of Mario’s jump and hammer attacks by 1 (6 BP) |
Power Plus P | 15 | Boost your partner’s Attack by 1 (6 BP) |
Where to find Star Pieces in Paper Mario: Thousand Year Door
In our guide, we’ve listed all the Star Pieces in order you can obtain them. While you can see some of these early on, you may need specific power ups and abilities to grab these. You’ll need to revisit the first few areas in order to get every Star Piece, but later areas can be completed in a single visit, thankfully.
You can also check each area on the map to see what percentage of Star Pieces you’ve found in the area.
If you’re stuck, Merluvlee, who lives in the house next to Dazzle in the Rogueport sewers, will give you hints about where to find any remaining Star Pieces on the map, though you can also refer to our list below. Here are all 100 Star Pieces in Paper Mario: The Thousand-Year Door.
All Star Piece locations in Paper Mario: TTYD
# | Chapter | Area | Location |
---|---|---|---|
1 | Prologue | Rogueport | On the right side between the fencing and some crates and barrels in the main square. |
2 | Prologue | Rogueport | On the backside of the roof next to the badge shop. Go upstairs inside the inn to access it. |
3 | Prologue | Rogueport | In the bandit’s house in the backstreet of Rogueport. It’s behind some debris on the left side. |
4 | Prologue | Rogueport (East) | On some boxes in the alleyway behind the Shrine Sprite building. The wall to the right has space for you to walk past it. |
5 | Prologue | Rogueport Sewers | Behind the pillar to the right of Merluvlee’s house. |
6 | Prologue | Rogueport Sewers | Behind the huge yellow block with eyes (and eyebrows). |
7 | Chapter 1 | Petal Meadows | Hit the tree on the left with your hammer when you first emerge from the pipes to Petal Meadows. |
8 | Chapter 1 | Petal Meadows | After hitting the blue switch to reveal the bridge, keep walking right to grab this piece. |
9 | Chapter 1 | Path to Shhwonk Fortress | Behind the first bush in the back of this map, just hit it with your hammer. |
10 | Chapter 1 | Hooktail Castle (First Floor) | Though the Star Piece is techincally in the next room, you’ll need to access a secret passage from this room. Bring down the purple block by hitting the purple block in the foreground. Then charge up Koops by holding down Y so that when you release, he’ll hit the purple block again. Keep holding down Y and stand on top of the purple block. Release Koops to elevator up to a path with the Star Piece. |
11 | Chapter 1 | Hooktail Castle (First Floor) | Same deal as the purple block in this room, charge up Koops to fire at the yellow block in the foreground and position Mario on top of the big yellow block. Release Koops to elevator up and grab the Star Piece on the left. |
12 | Chapter 1 | Hooktail Castle (Second Floor) | After opening the hallway with the green key, hit the blue switches to fill in the gaps, allowing you to cross. For the third gap, jump through the window, but head right first to grab this Star Piece. |
13 | Chapter 1 | Hooktail Castle (Third Floor) | Take the yellow elevator block up, head left and then use ZR to slip through the fencing. Carefully walk back towards the other walkway and head right. |
14 | Chapter 1 | Rogueport (East) | After either paying or defeating the guard on the east side, use ZR to slip through the two buildings. The Star Piece is behind a barrel in this alleyway. |
15 | Chapter 1 | Rogueport (West) | Behind the brick wall that separates the entrance to the west area and the yellow flower garden. |
16 | Chapter 1 | Rogueport (West) | Behind the metal trash can all the way to the left side. |
17 | Rogueport (West) | Behind the long pipe near the fountain. | |
18 | Chapter 1 | Rogueport (Sublevel One) | When you first drop down to the sewer from the west side, fall off the platform and pick up this piece from behind the edge. |
19 | Chapter 1 | Rogueport (Sublevel One) | On the west side of the Rogueport sewers, walk behind the pillar next to the blue door to grab this piece. |
20 | Chapter 1 | Rogueport (Sublevel One) | On the west side of the Rogueport sewers, walk towards the right until you’re in front of Merluvlee’s house. The piece is in the fallen pillars there. |
21 | Chapter 1 | Rogueport (Sublevel Three) | Behind the stairs in the Pit of 100 Trials room. |
22 | Chapter 2 | Boggly Woods | In the area with the silver pipe going straight up, walk all the way to the right to go into a secret path. Follow the path all the way down past the blue switch to get the Star Piece. |
23 | Chapter 2 | Boggly Woods | Hit the third tree from the left in the map with Flurrie’s House in the background. |
24 | Chapter 2 | Boggly Woods | Left of the silver pipe that leads to Madam Flurry’s house. |
25 | Chapter 2 | Great Tree (Sublevel Two) | Behind a bush in the room before the “secret” shop. |
26 | Chapter 2 | Great Tree (Sublevel Two) | Behind the pipe in the room with the giant stump in the middle. |
27 | Chapter 2 | Great Tree (Sublevel Two) | After the Punis get re-caged and you head to the room with the four pillars, search behind the pipe. |
28 | Chapter 2 | Great Tree (Sublevel Two) | Hit a bush near the red door as you chase Magnus out of the tree. |
29 | Chapter 2 | Great Tree (Second Floor) | Spin Jump near the 10-Puni platform. |
30 | Chapter 2 | Great Tree (Fourth Floor) | Spin Jump in the blue prison cell. |
31 | Chapter 2 | Flurrie’s House | Spin Jump in front of Flurrie’s bed |
32 | Chapter 2 | Rogueport | Spin Jump in front of the noose in town square. |
33 | Chapter 2 | Rogueport (East) | Spin Jump in front of the Professor’s house. |
34 | Chapter 2 | Rogueport (Sublevel One) | Spin Jump between the stairs near the moving platform. |
35 | Chapter 2 | Rogueport (Sublevel One) | Spin Jump in the bar in the city center of Rogueport sewers. |
36 | Chapter 2 | Rogueport (Sublevel Three) | Spin Jump in front of the pipe that takes you to Boggly Woods. |
37 | Chapter 2 | Rogueport (Sublevel Three) | Spin Jump in front of the black chest where you unlocked plane mode. |
38 | Chapter 2 | Rogueport (Sublevel Three) | Spin Jump in front of the fallen pillar in front of the Thousand-Year Door platform. |
39 | Chapter 2 | Rogueport | Spin Jump behind Zess T.’s house in the alleyway. |
40 | Chapter 2 | Rogueport (West) | Spin Jump in front of the Pianta Parlor |
41 | Chapter 2 | Rogueport | Spin Jump near the stairs of the harbor. |
42 | Chapter 2 | Petalburg | Spin Jump in front of the bulb creature in the foreground. |
43 | Chapter 2 | Petalburg | Spin Jump by the eastern exit of the town. |
44 | Chapter 2 | Hooktail castle (First Floor) | Spin Jump behind the jail cell where you found the castle key originally. |
45 | Chapter 2 | Rogueport (West) | Spin Jump on the left side of the train platform. |
46 | Chapter 2 | Rogueport (West) | Spin Jump on the right side of the train platform, past the warp pipe to get to the blimp. |
47 | Chapter 3 | Glitzville | Inside the juice bar behind the counter. |
48 | Chapter 3 | Glitzville | In the bushes in front of the Glitz Pit. |
49 | Chapter 3 | Glitzville | Behind the phone booth on the west side of town. |
50 | Chapter 3 | Glitzville | Spin Jump in front of where the balloon lift drops you. |
51 | Chapter 3 | Glitzville | Use Koops under the sign of Rawk Hawk on the roof of the juice shop. |
52 | Chapter 3 | Glitz Pit | Spin Jump between the left stairs and the main stairs. |
53 | Chapter 3 | Glitz Pit | Spin Jump in the middle of the locked storage room. |
54 | Chapter 3 | Glitz Pit | Behind the stack of boxes on the right side of the storage room locked with the blue key. |
55 | Chapter 3 | Glitz Pit | Behind the plant on the left of Grubba’s office. |
56 | Chapter 3 | Glitz Pit | Inside Grubba’s desk drawer. |
57 | Chapter 3 | Rogueport (East) | Flutter jump with Yoshi in front of the skull bridge. Spin jump on the roof with the barrels and boxes. |
58 | Chapter 3 | Rogueport (East) | Flutter jump with Yoshi on to the roof from the spot where #48 was. This Star Piece is behind the chimney. |
59 | Chapter 3 | Rogueport (Sublevel One) | Drop into the sewers from the west side using ZR and then use Yoshi’s flutter jump to reach the platform on the left. Go into the pipe and jump across the platforms. |
60 | Chapter 4 | Twilight Town | Between the mayor’s house and the house on the left. |
61 | Chapter 4 | Twilight Town | In the grass by the tree in the front right of western Twilight Town. |
62 | Chapter 4 | Twilight Town | Behind the barrels by the tree in the front right of eastern Twilight Town. |
63 | Chapter 4 | Twilight Trail | Behind the first tree you have to roll under |
64 | Chapter 4 | Twilight Trail | Behind the pipe in the east. |
65 | Chapter 4 | Creepy Steeple | Behind the fence to the left of the gate in front of the Creepy Steeple. |
66 | Chapter 4 | Creepy Steeple | Behind the barrels on the left in the treasure room you need to paper roll into from the entrance. |
67 | Chapter 4 | Creepy Steeple | Spin Jump in front of the stairs in the room after the corridor. |
68 | Chapter 4 | Creepy Steeple (Sublevel Two) | On the right behind the windows after dropping into the steeple from the well. |
69 | Chapter 4 | Creepy Steeple (Sublevel Two) | Spin jump in the room with the parrot. |
70 | Chapter 5 | Keelhaul Key | Spin jump in the area you wash up in, a bit left of the exit. |
71 | Chapter 5 | Keelhaul Key | In the water on the beach in the hub area. |
72 | Chapter 5 | Keelhaul Key | Behind the rock in front of the inn in the hub area. |
73 | Chapter 5 | Keelhaul Key | Hammer the bush closest to the left entrance of the jungle area from camp. |
74 | Chapter 5 | Keelhaul Key | Behind the foreground vines to the right of the map with the platforming cliffs. |
75 | Chapter 5 | Keelhaul Key | Behind the rocks in the foreground of the entrance to the grotto. |
76 | Chapter 5 | Pirate’s Grotto | On a sole small platform in the water. |
77 | Chapter 5 | Pirate’s Grotto | Spin jump at the top right corner of the room with the huge waterfall. |
78 | Chapter 5 | Pirate’s Grotto | Inside a barrel in the room with the lift and Grotto Key. You’ll need to time Koops’ shell and jump on to the box from the lift, and then jump to the barrels. |
79 | Chapter 5 | Pirate’s Grotto | Spin Jump in the center of the room with the Parabuzzies. |
80 | Chapter 5 | Rogueport | Behind the barrels in the living area only accessed by using boat form by the docks. |
81 | Chapter 6 | Excess Express (Car Two) | Spin jump in the middle of room 004. |
82 | Chapter 6 | Excess Express (Engineer’s Car) | Spin jump in front of the engine. |
83 | Chapter 6 | Excess Express (Car Four) | In the drawer of car room 008. |
84 | Chapter 6 | Excess Express (Car Three) | A reward from the chef for returning the Galley Pot. |
85 | Chapter 6 | Excess Express (Car Three) | A reward from the waitress for returning the Shell Earrings. |
86 | Chapter 6 | Riverside Station (Machinery Room) | Behind the gear that the green key is on top of. |
87 | Chapter 6 | Poshley Heights | Spin jump in front of the train platform at the bottom of the stairs. |
88 | Chapter 6 | Poshley Heights | Slip into the crack in the bushes on the right side of town and walk back. |
89 | Chapter 6 | Poshley Heights | Behind the blue chair on the left side of town. |
90 | Chapter 6 | Poshley Heights | Behind the hedges to the left of the house next to the inn. |
91 | Chapter 6 | Rogueport (Sublevel One) | Spring Jump on to the rail above the ocean entrance to Petalburg. Head left along the railing to access a pipe that goes to the background with the Star Piece sitting in a hammock. |
92 | Chapter 7 | Path to Fahr Outpost | Spin Jump to the left of the pipe that brought you to the snowy area. |
93 | Chapter 7 | Path to Fahr Outpost | Behind a prickly bush towards the front of the path in the map after the pipe. |
94 | Chapter 7 | Path to Fahr Outpost | Behind the brick wall in the foreground right before you get to Fahr Outpost. |
95 | Chapter 7 | Fahr Outpost | Behind a wall in the foreground of the west side of the outpost. |
96 | Chapter 7 | Fahr Outpost | Behind the yarn boxes in the foreground of the general’s house. |
97 | Chapter 7 | Fahr Outpost | Spin Jump in front of the cannon in the east side of the outpost. |
98 | Chapter 7 | Moon | Behind a rock in front of the warp pipe to the X-Naut base. |
99 | Chapter 7 | X-Naut Fortress (Sublevel Two) | All the way in the front left of the vent duct. |
100 | Chapter 7 | X-Naut Fortress (Sublevel One) | A reward from the crane machine in the left room. You’ll need to get the red cog from sublevel two by jumping into the vent duct, slipping through a vent grate, and using Yoshi’s jump to grab the gear. Once you re-insert the gear, press the buttons in the order left, right, and then center to access the crane. |
For more Paper Mario: The Thousand-Year Door guides, see how to get Ms. Mowz, learn all Thwomp quiz answers, and check out Great Boggly Tree walkthrough. You can also see where to find all Shine Sprites.
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