Rockstar Games has revealed several new GTA 6 features following the recent gameplay leaks. According to a new interview with FAZED Magazine, Grand Theft Auto VI will feature a more reactive open world, realistic NPCs, character-switching during missions and a dynamic weight system.
New GTA 6 Gameplay Features Revealed

Over the past week, several GTA 6 gameplay videos have leaked and surfaced online. While Rockstar Games recently apologized to players for the situation, the studio has now revealed additional details about the highly anticipated open-world title in an interview with FAZED Magazine.
One of the biggest features discussed is the game’s reactive world. NPCs will reportedly respond more realistically to the actions of Jason and Lucía, making Vice City and the surrounding state of Leonida feel more alive.
Social media will also play an important role throughout GTA 6. This isn’t entirely surprising, as Rockstar’s trailers have already featured viral videos, livestreams and social media posts. However, it appears the mechanic will be more than a background detail and could directly affect how players experience the game’s story and world.
After years of anticipation, Grand Theft Auto VI is nearly here.
In their first print appearance globally, the game’s protagonists Jason Duval and Lucia Caminos cover the New Idols issue with Dazed.
Speaking exclusively with Thom Waite, the creative talents at @rockstargames… pic.twitter.com/hPytJcey0k— Dazed (@Dazed) August 26, 2026
Another interesting detail is that players will be able to switch between Jason and Lucía during certain missions. While GTA V featured a similar mechanic with Michael, Franklin and Trevor, Rockstar appears to be expanding the system for its two new protagonists.
For your convenience, here is a breakdown of every new GTA 6 feature reportedly revealed in the interview:
Jason and Lucía’s Appearances Will Change

Perhaps the most surprising new GTA 6 feature is its dynamic appearance system. Similar to Red Dead Redemption 2, the way players treat Jason and Lucía will reportedly affect how they look.
Eating too much food will cause the protagonists to gain weight, while exercising will increase their musculature. However, their physical condition won’t be the only thing reflected in their appearance.
Not sleeping, spending extended periods fleeing from the police and frequently going out partying will also change how Jason and Lucía look. It isn’t clear how dramatic these visual changes will be, but the system should make both characters feel more connected to the player’s actions.

Rockstar reportedly worked with real race car drivers to improve the game’s driving as well. Considering vehicles are such an important part of the Grand Theft Auto series, this could result in GTA 6 having the most realistic driving mechanics in the franchise’s history.
GTA 6 Development Reportedly Began in 2013

The FAZED Magazine feature also claims that work on GTA 6 began in 2013, shortly after the release of Grand Theft Auto V. “It’s been 13 years since Rockstar Games released Grand Theft Auto V, one of the most acclaimed – and controversial – video games of all time. And it’s been roughly the same amount of time since work began on its sequel, Grand Theft Auto VI.”
Of course, this doesn’t necessarily mean GTA 6 entered full production in 2013. Rockstar Games released Red Dead Redemption 2 in 2018, so the sequel likely spent several years in early development before becoming the studio’s primary project.
Regardless, these newly revealed features demonstrate the incredible level of detail Rockstar is attempting to achieve with Grand Theft Auto VI. From reactive NPCs and changing character appearances to murals created by real artists, Vice City is shaping up to be the studio’s most ambitious open world yet.
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