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‘Stranger Things’ wanted to make ‘Vecna on steroids’ for Season 5. Here’s how they did it

November 27, 2025
in News
‘Stranger Things’ wanted to make ‘Vecna on steroids’ for Season 5. Here’s how they did it

This article contains spoilers for Season 5, Volume 1 of “Stranger Things.”

If anyone visited Jamie Campbell Bower in the days before he secured the role of Vecna in “Stranger Things,” they might have been disturbed by what they found.

Bower had spent that period “kind of going crazy,” studying the audition materials he had been given — a scene from the series (with fake character names), one from the 1996 film “Primal Fear” and one from the ‘80s horror classic “Hellraiser.” He then crafted a whodunit-style vision board, pinning printed images of iconic movie villains onto his walls. He latched onto Doug Bradley’s Pinhead and incorporated Voldemort, Nosferatu, Dracula and images from “The Shining,” “Insidious” and “The Prince of Darkness.”

Bower had essentially made a shrine to villainy. But what better way is there to make a monster than to draw from the scariest and most spine-chilling in the game?

He thumbed through a neat binder with all of the reference images that were once tacked to his walls as he sat in a hotel room at the Four Seasons earlier this month that was done up in “Stranger Things” decor. Although he had pulled ideas and inspiration from several different characters and movies, he couldn’t shake Bradley’s work from his mind.

He wanted Vecna to feel “so poised, so considered and surgical, almost. And Pinhead is that. He doesn’t run. Pinhead never runs. He knows that he’s an ultimate power all the time,” Bower said. “That feels really strong for me. I really, really like that.”

In addition to playing the monster, Bower plays the man he once was, Henry Creel, in “Stranger Things,” Netflix’s supernatural sensation, which released the first batch of episodes for its fifth and final season Wednesday. Henry, who we first meet as a young boy with powerful psychokinetic abilities, evolves throughout the show from the first child test subject in Hawkins Labs to the powerful Vecna after he’s banished to the Upside Down.

As he devolves in the dark, decaying shadow dimension, he becomes less and less human in both spirit and appearance. His skin is scorched by lightning, his body is overtaken by the vines from the Upside Down, and his left hand is mutilated. He has a deep, booming voice, which is actually Bower speaking without manipulation in post-production. And in Season 4, most of what the audience sees of Vecna — the vines wrapped around his body, his mutilations and burns, the slimy texture of his skin, his startling walk and movement — was pulled off practically with prosthetics, appliances and makeup.

Bringing Vecna to life was no easy feat, with a lot of cross-departmental collaboration happening behind the scenes. In Season 4, where Vecna is first introduced, the team built full-body prosthetics based on concept art for the character that took roughly eight hours to apply on Bower.

But for Season 5, the creatives behind the show were looking to make “Vecna on steroids,” as Barrie Gower, the prosthetics wiz for “Stranger Things,” put it.

Michael Maher Jr., a concept illustrator and visual effects supervisor who had cooked up the earliest iterations of Vecna, said the show’s creators, brothers Matt and Ross Duffer, wanted Vecna to feel more powerful this season, “but not [in] the cliché, bigger and bulkier way.” They also wanted the extent of his injuries from the Season 4 finale, where his opponents set him on fire, shoot him repeatedly and send him flying out of a second-story window, to be evident.

Maher said he was sculpting to ideate on this new version of the character when he accidentally punched a hole in the figure’s torso. It was a serendipitous moment, however; it clicked for him that Vecna 2.0 could be simultaneously more exposed and sharper. The vines that overtook his body now have a Medusa-like quality near his head and shoulders, essentially serving as armor, Maher said.

His mutilated arm and hand, which was already terrifying with its long digits and sharp claws that he would draw close to his victims’ faces, is now extendable, as if he has become one with the vines of the Upside Down.

Because of Vecna’s souped-up look for the final season, a blend of practical and visual effects were used to accomplish the final look. Gower called it a “really beautiful marriage” of the two. The monster’s head, shoulders and right arm were made up of prosthetics, but for the rest, Bower wore a spandex suit that had a printed pattern of Vecna’s body from Season 4, serving as a reference for the visual effects team. Bower also wore foam inserts under his arms to capture the gait and broad stance of the creature.

Gower said with all of the moving parts and elements of Vecna’s body that they wanted to change for the new season, it would have been a “logistical nightmare” to pull off practically. He and Maher’s teams had lengthy conversations early on in the process to prevent overbuilding the prosthetics, Gower said. Creating the new look took about three months.

When the Duffer Brothers and Maher were initially talking about the design of Vecna, they drew from Pinhead and Freddy Krueger in the same way Bower did for his performance. The creatives had been pulling from ‘80s classic movies for the “nostalgia quality,” Maher said, but the challenge for him was creating something that still felt fresh and reflected Vecna’s power. He wanted to make it clear Vecna was “a character that is mostly powerful with his mind, that really resonates as a villain,” he said.

By 2019 as the developmental process for the concept art was moving along, the Duffer Brothers approached Gower, whose work on “Game of Thrones” and “Chernobyl” they admired. Gower has a young daughter who was an avid fan of “Stranger Things” at the time, and he said he couldn’t possibly turn down the opportunity. Even before Bower was cast, a roughly five-month process (save a pause in production for the pandemic) kicked off for Gower and his team to develop the Vecna gear. The full-body suit was made up of about 26 overlapping prosthetic pieces that fit together like a jigsaw puzzle.

Gower and his team used foam latex, which is lightweight and opaque, to cover large body pieces for Vecna, mainly his left arm and lower body. Silicone-based materials came into play for his face, soldiers, chest, back and right arm, since the material is clear and can be dyed to match the pigment of the creature’s skin. It’s challenging to paint the two different materials and make them appear as one, cohesive body, Gower said, but the artists he worked with are “incredible craftspeople,” some of whom are classically trained painters.

Gower said with all of the logistics involved in creating Vecna, Bower was patient and collaborative — whether that was through 2 a.m. calls to get the prosthetics applied before he was called to set or through the adjustments Gower’s team had to make as those long shoot days progressed. Gower also praised not only Bower’s stamina, but also his commitment to the performance.

Bower described the “gothy folk, black metal” music he would play as he sat in the makeup chair, which would get faster and more hardcore as they progressed. Gower said at the start of the hours-long application, Bower would crack jokes and be himself. But as they neared the end, they would “start to lose Jamie.”

“Vecna’s voice would start coming out,” Gower said. “By the end of the process, it was Vecna talking to us. It wasn’t Jamie anymore.”

“I really can’t imagine Vecna being as successful, as iconic a villain and character without it being Jamie Campbell Bower,” Gower continued. “He’s incredible.”

Becoming Vecna can be both mentally and physically taxing because of the prosthetics and the dark place it requires the actor to go. But Bower said he found playing Henry, Vecna’s human form, even more challenging this season.

For him, Vecna is devoid of any humanity, but when he is playing Henry, there’s still “elements of humanity,” though his intentions are pure evil. In Vol. 1, we see Henry targeting the children of Hawkins, but instead of presenting himself as Vecna, as he did in Season 4, he’s approaching his victims with a friendly, well-dressed front — they call him Mr. Whatsit.

“There was something that was arguably more terrifying in having the composure enough to be able to let whomever else is there make wrong choices,” Bower said. It’s a fun puzzle for him to figure out how much emotion to show and when to let the mask slip to the audience, he added.

In comparison to the monsters Bower drew from to develop Vecna, he looked to one person as inspiration for Henry in Season 5: Mister Rogers.

He’s a wolf in sheep’s clothing. And Bower promises we’ll see more of the wolf come out as the season progresses, though he’s careful not to reveal too much.

The post ‘Stranger Things’ wanted to make ‘Vecna on steroids’ for Season 5. Here’s how they did it appeared first on Los Angeles Times.

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